threejs加载到html文件
[code]
/**
* ...demo.js
* @author amyflash.com
*/

(function() {
var camera,scene,renderer,cube,material,mesh;
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera(75,window.innerWidth/window.innerHeight,1,10000);
camera.position.z = 1000;
scene.add(camera);
cube = new THREE.CubeGeometry(500,300,300);
//material = new THREE.MeshBasicMaterial({color:0x0000ff,wireframe:true});
material = new THREE.MeshLambertMaterial({color:0x0000ff});
mesh = new THREE.Mesh(cube,material);
scene.add(mesh);

var pointLight = new THREE.PointLight(0xffffff);
pointLight.position.x = 10;
pointLight.position.x = 50;
pointLight.position.x = 1000;
scene.add(pointLight);

//var dLight= new THREE.DirectionalLight(0xffffff);
//dLight.position.set(0,1,0);
//scene.add(dLight);

renderer = new THREE.CanvasRenderer();
renderer.setSize(window.innerHeight,window.innerHeight);
document.body.appendChild(renderer.domElement);

animate();

function animate(){
requestAnimationFrame(animate);
mesh.rotation.x+=0.02;
mesh.rotation.y+=0.02;
renderer.render(scene,camera);
}
})();
[/code]